It turns out that Team Fortress 2 was crashing because of the phantom Gordon Freeman. Unexpected critical bug in the Valve game

It turns out that Team Fortress 2 was crashing because of the phantom Gordon Freeman. Unexpected critical bug in the Valve game
It turns out that Team Fortress 2 was crashing because of the phantom Gordon Freeman. Unexpected critical bug in the Valve game
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Team Fortress 2 has been on the market for many years and continues to delight players. However, sometimes there are nuances

Valve recently released a major update for Team Fortress 2. As often happens, there were some technical problems.

With the advent of support for the 64-bit system, players in Team Fortress 2 began to experience a critical error – for some reason the game began to crash. The developers began to figure out what went wrong.

It turns out that Gordon Freeman, the main character of Half-Life, was the culprit. When implementing 64-bit support, they used some elements from Half-Life 2 and (apparently) the game mistakenly began to perceive the player as Gordon, but in fact he was not there – that’s why the crash happened.

Valve also fixed other problems, such as crashes when entering the game (especially common among players in Team Fortress 2 on Windows 7).

  • Fixed a crash caused by using -dxlevel commands.
  • Fixed an issue with selecting surround sound settings
  • Fixed snd_cull_duplicates command not working
  • Fixed a crash caused by using -dxlevel commands

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Cover author: Valve. Image source: kotaku.com

The article is in Russian

Tags: turns Team Fortress crashing phantom Gordon Freeman Unexpected critical bug Valve game

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