Digital Foundry tested Deathloop on Xbox – stable fps even on Series S, and Series X is better than PS5

Digital Foundry tested Deathloop on Xbox – stable fps even on Series S, and Series X is better than PS5
Digital Foundry tested Deathloop on Xbox – stable fps even on Series S, and Series X is better than PS5

The developers did not make any visual improvements.

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Experts from the technical department of Eurogamer have tested Deathloop on the Xbox Series X|S, where the shooter was released on September 20th. The experts evaluated the performance of the game in all available graphics modes and named the best one. We chose the main thing from the video.

On the Series X, Deathloop has four graphics modes, while the Series S has two. On both consoles, the game runs at dynamic resolution. In addition, the shooter, apparently, uses FSR 1.0 technology for image scaling.

Performance Mode

  • Xbox Series X — 1080-1440p, stable 60 fps
  • Xbox Series S – 900-1080p, 60 fps most of the time

Quality mode

  • Xbox Series X – 1832-2160p, 50-60 fps
  • Xbox Series S – 936-1080p, 50-60 fps

Ray-traced mode

  • Xbox Series X – 1944-2160p, stable 30 fps

Ultra performance mode (up to 120 fps)

  • Xbox Series X – 1080p, 80-100 fps most of the time
  • PS5 – 1080p, mostly 70-100 fps

Digital Foundry reviewer Oliver McKenzie said that the Series X version of Deathloop is essentially the same as the one released on PS5. The main difference in terms of performance, he called the advantage of the “older” Xbox console in the “ultra performance” mode. In it, the Series X provides an average of 10 fps more than the PS5. In addition, the Sony console is experiencing frame tearing due to the lack of V-sync.

McKenzie praised the Series X’s ray-traced mode, which greatly enhances shadow and reflection detail. At the same time, the frame rate is stable at 30 fps, without dropping even in dynamic scenes.

Deathloop works well on the Series S. In both graphics modes, the resolution only drops briefly to 900p in the most dynamic scenes, so the overall image detail is not reduced. The frame rate in both cases is in the range of 55-60 fps in most scenes.

Since the Series X|S experience drawdowns below 60 fps in quality mode, McKenzie recommended that players use the performance mode for the shooter. In general, the browser was somewhat upset by the overall quality of texture detail in the console versions, as well as the fact that the developers did not make any noticeable visual improvements compared to the release version of Deathloop for PS5.

Video

The article is in Russian

Tags: Digital Foundry tested Deathloop Xbox stable fps Series Series PS5

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