Skull and Bones ran aground. Fans waited two months for the interface window to be moved

Skull and Bones ran aground. Fans waited two months for the interface window to be moved
Skull and Bones ran aground. Fans waited two months for the interface window to be moved
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Many are disappointed with the post-release support for Skull And Bones. The first example: I had to wait 2 months for a fix that, it would seem, could have been implemented in a few hours.

Fans complained about the annoying pop-up window obscuring menu options during beta testing, and Ubisoft only fixed this element of Skull and Bones now, two months after release.

The company has released update 1.5 for Skull and Bones, which improves the aforementioned element by moving it to a location that doesn’t interfere with other UI elements. In addition, patch 1.5 makes a few purely cosmetic changes, increasing the time limit for battles in La Peste from 10 to 12 minutes for single players. In addition, Ubisoft has added a waiting time as a penalty for exiting the Enemy Capture and Helm Bet events (for example, exiting Enemy Capture allows you to enter the next event of that type within 20 minutes). In addition, you can get no more than 350 thousand PoE for one Helm Wager.

Ubisoft still hasn’t completely solved the problem with Skull and Bones crashing on XSX. Many people still complain that they have to restart the console while holding the power button.

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Cover author: Ubisoft. Cover source: Ubisoft

The article is in Russian

Tags: Skull Bones ran aground Fans waited months interface window moved

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